Two-Handed Gunner Commando
This is a gunslinger Demolitionist build that is capable of dealing both physical and magical damage.
Compared to the Dual Pistol Purifier, this build uses two-handed ranged weapons.
Demolitionist (points)
Mastery bar (50)
Fire Strike (12)
~Explosive Strike (12)
~Searing Might (3)
~Static Stike (12)
Brimstone (12)
Mortar Trap (16)
~Heavy Ordnance (12)
~The Big One (12)
Flame Touched (12)
Blast Shield (12)
Flashbang (6)
~Searing Light (5)
Soldier (points)
Mastery bar (32)
Markovian’s Advantage (12)
Field Command (12)
~Squad Tactics (12)
Devotion
Jackal
Viper
Spider
Raven
Quill
Scholar’s Light
Owl
Kraken
Rhowan’s Crown
Ulzuin’s Torch
Blind Sage (See notes)
Hydra (Skip points on pierce damage)
Note: On Blind Sage, choose the shortest root to Elemental Seeker, and asign it to Fire Strike
Equipment Priorities
Equip a two-handed ranged weapon that can deal any kind of elemental damage.
How to Play
Start the fight by planting a powerful Mortar Trap, which deals devastating damage in a wide radius, then play this build like a Dual Pistol Purifier.
Use Fire Strike as your default weapon attack and let your passive and devotion skills proc itself.
When there’s incoming danger, use Flashbang to disable them.